Neuer Balance-Patch zu Dawn of War 2 veröffentlicht
Im neusten Patch zum Strategiespiel Dawn of War 2 gibt es Änderungen an der Spielbalance. Das Update steht exklusiv via Steam zum Download bereit. Anbei die Patch-Notes:
Patch-Notes für Warhammer 40K: Dawn of War 2
Chaos
– Plaguemarine Champion: Breath of Nurgle heal increased from 140 to 190 for the Plaguemarine Champion and 45 to 55 for nearby allies
– Chaos Lord: Blood sacrifice duration increased from 10s to 25s
– Chaos Predator Tank: Speed increased from 5.7 to 6.0
Space Marines
– Predator Tank: Speed increased from 5.7 to 6.0
Eldar
– Wraithlord: Shuriken cannon upgrade cost lowered from 100/40 to 100/25
– Wraithlord: Brightlance upgrade damage increased from 60 to 80
– Fire Prism: Speed increased from 5.0 to 5.5
Orks
– Kommando Nob: Extra equipment health regeneration rate increase lowered from 0.5 to 0.3
– Mek: Waaagh! banner cost increased from 75 to 75/10
– Shootas: Big Shoota damage decreased from 37 to 33
– Shootas: Shoota Nob shoota damage increased from 36 to 40
– Looted Tank: Speed increased from 5.5 to 6
– Nobs: Nobs are no longer immune to knockback under the effect of Frenzy
– Nobs: Frenzy cost increased from 50 to 75 Waaagh!
Tyranids
– Zoanthrope: Damage increased from 60 to 75
– Zoanthrope: Blast radius damage modifier increased from 0.4 to 0.6 at the edge of the radius
Bug Fixes
– Fixed several issues where units would wind up in a stance inappropriate to their current weapon
– Fixed an issue that would cause commanders to get stuck in retreat mode while at their base
– Fixed an issue that would require the Ork Mekboy to setup before teleporting when he was equipped with a beamy Deffgun or a Dakka Dakka Dakka
– Fixed an issue that caused units to stop displaying their energy bars after being upgraded with a sergeant
– Fixed several issues that would prevent units from cancelling the setup process
Updates
– Now saving rank and Last Stand data to the Steam cloud